Idea For A New Map
- reaper4172
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Re: Idea For A New Map
Suppose auto-regen would be a good way to fix that problem. I'd play the map.
<1.6 mapper>
reaper
reaper
- Wolsk
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Re: Idea For A New Map
I'm sorry, guys, but I won't add the giant cowbell lol.
The map was almost done, but when I tested it, the platforms were too far apart.
I also just realized that this map will be great for your kill count now that airblasts count for points.
The map was almost done, but when I tested it, the platforms were too far apart.
I also just realized that this map will be great for your kill count now that airblasts count for points.
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Re: Idea For A New Map
Wolsk, I don't have it on my computer right now. I'll search around the net to see if I can find it, maybe pick through my backups, I'll see if I can find it for you.
- Wolsk
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Re: Idea For A New Map
Alright, thanks.mR.MouseR wrote:Wolsk, I don't have it on my computer right now. I'll search around the net to see if I can find it, maybe pick through my backups, I'll see if I can find it for you.
The map is going well.
I was thinking about making it so almost every pole is a different super pretty color.
What do you guys think?
- NightFantom
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Re: Idea For A New Map
sounds great
love ninja maps ^^
love ninja maps ^^
that seems like a huge amount of work for no good reason - joe
or, you know, sarcasm - Neelpos
or, you know, sarcasm - Neelpos
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Re: Idea For A New Map
Wolsk wrote:super pretty
- Wolsk
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Re: Idea For A New Map
So do you guys think a bunch of differently colored poles would be good?
Also, water isn't working correctly, but I'll keep trying.
I haven't yet look at how to make an arena map, but I will soon.
Any ideas for how I could make this map better?
Also, water isn't working correctly, but I'll keep trying.
I haven't yet look at how to make an arena map, but I will soon.
Any ideas for how I could make this map better?
- NightFantom
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Re: Idea For A New Map
you know the arena first blood crit buff?
you know the "flubber bullets" thingy some servers have?
what if first blood would give knockback instead of crits
you know the "flubber bullets" thingy some servers have?
what if first blood would give knockback instead of crits
that seems like a huge amount of work for no good reason - joe
or, you know, sarcasm - Neelpos
or, you know, sarcasm - Neelpos
- Wolsk
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Re: Idea For A New Map
I've never heard of "flubber bullets".NightFantom wrote:you know the arena first blood crit buff?
you know the "flubber bullets" thingy some servers have?
what if first blood would give knockback instead of crits
- Wolsk
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- Trizik
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Re: Idea For A New Map
great map idea
definitely needs more cowbell
definitely needs more cowbell
- NightFantom
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Re: Idea For A New Map
78.111.224.218:27015Wolsk wrote:I've never heard of "flubber bullets".NightFantom wrote:you know the arena first blood crit buff?
you know the "flubber bullets" thingy some servers have?
what if first blood would give knockback instead of crits
this the ip from a party server i regularly play on (currently down for maintenance because of the recent update), if you die you drop gift boxes which give random bonuses or hinderances like flubber bullets (knockback), hot air balloon (very very very lo-grav), instant sentry (lv 1 sentry spawns at your place), feeling strange (view looks like it gets sucked in a black hole), ink pot (black skin: camouflage for both teams), ...
might also be a fun plugin for tf4, though not permanent but optional
that seems like a huge amount of work for no good reason - joe
or, you know, sarcasm - Neelpos
or, you know, sarcasm - Neelpos
- Wolsk
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Re: Idea For A New Map
That gave me an idea.
This can also be a Scout map with the FaN or Pyro airblasting.
Any other classes that have attacks like this?
This can also be a Scout map with the FaN or Pyro airblasting.
Any other classes that have attacks like this?
- Wolsk
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Re: Idea For A New Map
This map is almost done.
Source SDK crashes every time I try to run my map, though, so it might take a bit longer.
I still don't have the class restriction in yet, but I can do that quickly.
Does anyone know why it might be crashing?
Source SDK crashes every time I try to run my map, though, so it might take a bit longer.
I still don't have the class restriction in yet, but I can do that quickly.
Does anyone know why it might be crashing?