Project: Sky Highway

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KoD
KoD [@at] joe . to
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Project: Sky Highway

Post by KoD » Sat Aug 21, 2010 7:50 pm

Me and Forty2 (?) started a sky highway on the new mc2.joe.to map (kodland) and we would like some help extending it.

Instructions:
1) Lay down a stone road (#s 1 256)
2) Go over it with obsidian (#s 49 256)
3) ???
4) PROFIT! (#s 322 4)

Feel free to add torches if you want, or whatever. (#s 50 64)
I'd prefer there wasn't a guardrail, so people can jump off and see everything easily.

Also, add "Exit ramps" if you want. I'll be adding a few.
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joe
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Re: Project: Sky Highway

Post by joe » Sat Aug 21, 2010 7:56 pm

this makes me want to play
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Velp
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Re: Project: Sky Highway

Post by Velp » Sat Aug 21, 2010 10:22 pm

You can't always get on it from spawn. The new map there isn't very good and we could have fixed the old one if trusted worked or if the admins as had tried just alittle.
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kevkingofthesea
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Re: Project: Sky Highway

Post by kevkingofthesea » Sat Aug 21, 2010 11:00 pm

To be fair, Yatta tried to clear the massive lava wall out and iirc was unable to get it to go away.
Also, I backed up the fux0red world before I did ANYTHING. I can pull it from the server and put it up somewhere if you care that much.
Still not dead.
Velp
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Re: Project: Sky Highway

Post by Velp » Sat Aug 21, 2010 11:36 pm

I had almost removed the that one wall 2 times, and i had started to remove the the water from spawn too but it would have only taken a few mins if i would have been able to use lava.
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Neelpos wrote:Because maybe if my post count is high enough everyone will love me, golly
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