Page 1 of 1

Preventing players form buying weapons (1.6)

Posted: Fri Aug 27, 2010 1:54 pm
by func_?
I inserted the info_map_parameters and selected "Neither ct's nor T's can buy", but they still can. Did I miss something?

Re: Preventing players form buying weapons (1.6)

Posted: Fri Aug 27, 2010 5:21 pm
by Avvatar
Check the flags. Make sure it's not starting disabled.

Re: Preventing players form buying weapons (1.6)

Posted: Sun Aug 29, 2010 5:10 am
by Dr.Boo
Make two small buyzones somewhere in an unreachable area.

Re: Preventing players form buying weapons (1.6)

Posted: Sun Aug 29, 2010 5:06 pm
by reaper4172
Did you make buyzone entitys? If you just have the spawns without buyzone entitys it should fix the problem, player spawns automatically make buyzones where the spawn entity is, and should disable it with the permameter entity. So if you have a func_buyzone in the areas delete those.