First Official CS:GO night

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Re: First Official CS:GO night

Post by Jason » Tue Aug 14, 2012 8:16 pm

Preorder beta was released, hopefully yall've installed! I set the event for 2PM a little less than 2 hours from now. Get your buttplugs ready.
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Re: First Official CS:GO night

Post by Blathersby » Tue Aug 14, 2012 9:41 pm

installing atm 2 cant wait to play with yall and not talk.
Also stomp or get stomped
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Re: First Official CS:GO night

Post by AMMO » Tue Aug 14, 2012 11:18 pm

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Re: First Official CS:GO night

Post by Blathersby » Tue Aug 14, 2012 11:30 pm

n00blord
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Re: First Official CS:GO night

Post by AMMO » Tue Aug 14, 2012 11:40 pm

The game is fun, my only concern right now is that it's sometimes hard to tell a teammate from an enemy.
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Re: First Official CS:GO night

Post by Blathersby » Wed Aug 15, 2012 1:01 am

AMMO wrote:The game is fun, my only concern right now is that it's sometimes hard to tell a teammate from an enemy.
Thats always been a problem for me even with the mini-map in CSS I use to use a skin that made one team bright red and the other bright blue but thats kinda more or less cheating.
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Re: First Official CS:GO night

Post by Django » Wed Aug 15, 2012 5:59 am

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Jason
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Re: First Official CS:GO night

Post by Jason » Wed Aug 15, 2012 8:19 am

Well other than my night being extremely shitty otherwise, that was reaaaaaaaaaaaaaaaal fun, can't wait to play more.

Game's great, I can't see ever going back to CSS honestly. Don't know what sort of bugs/gameplay issues it had before but last night I can assure everyone it was running smooth as an ostrich's butthole, had most everything maxed out.
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Re: First Official CS:GO night

Post by AMMO » Wed Aug 15, 2012 10:27 am

Blathersby wrote:
AMMO wrote:The game is fun, my only concern right now is that it's sometimes hard to tell a teammate from an enemy.
Thats always been a problem for me even with the mini-map in CSS I use to use a skin that made one team bright red and the other bright blue but thats kinda more or less cheating.
I never had any issues with CS:S.

It will probably just take some time to get used to all the new models.
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Re: First Official CS:GO night

Post by Dr. Fisch » Wed Aug 15, 2012 12:01 pm

so im guessing that i will have to wait until source mod is loaded for some lightning round gameplay
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Re: First Official CS:GO night

Post by a1dan » Wed Aug 15, 2012 1:28 pm

Last night was extremely fun. Can't wait until we have lightning round, free cam, etc.
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Re: First Official CS:GO night

Post by Wolsk » Wed Aug 15, 2012 3:45 pm

Does CS:GO have bunny hopping?
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Re: First Official CS:GO night

Post by MrBlip » Wed Aug 15, 2012 3:48 pm

yes it has rocket jumping too
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Re: First Official CS:GO night

Post by Grndslmhttr3 » Wed Aug 15, 2012 5:11 pm

and tons of wacky hats that you can put on your character
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Re: First Official CS:GO night

Post by Wolsk » Wed Aug 15, 2012 6:35 pm

Bunny hopping doesn't relate to TF2 in any way, and your attempts at being funny are falling flat.
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