Map ideas?

Anything dealing with the game Team Fortress 2 or the servers we host for it.

Aerial combat map?

More man-cannons!
6
21%
More jump pads!
8
28%
No! I have a better suggestion below!
1
3%
Yes! You should look at the suggestion I posted below!
5
17%
I hate maps and innovation!
9
31%
 
Total votes: 29
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Dangit Spongebobby!
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Re: Map ideas?

Post by Dangit Spongebobby! » Mon Jun 16, 2014 5:15 pm

koth_bigtop has a nice ring to it

I had an idea earlier to have a map called "join_now" as a server filler map but no actually map concept for it.
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scobywhru
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Re: Map ideas?

Post by scobywhru » Mon Jun 16, 2014 5:50 pm

pl_bigtop or plr_bigtop sounds much better, especially if you have the love cave and sideshows.
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Hitchikers Guide to the Galaxy wrote:He hoped and prayed that there wasn't an afterlife. Then he realized there was a contradiction involved here and merely hoped that there wasn't an afterlife.
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Parasyte
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Joined: Wed Jun 23, 2010 12:55 pm

Re: Map ideas?

Post by Parasyte » Mon Jun 16, 2014 8:53 pm

It could be all three: Cap the control point to unlock a tiger cage to get the intel which you take to the circus train that pulls the bomb to the center of the big tent.
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scobywhru
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Joined: Tue Jul 29, 2008 9:12 pm
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Re: Map ideas?

Post by scobywhru » Mon Jun 16, 2014 11:03 pm

I forgot about circus trains, I am liking this half assed idea more now.
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Hitchikers Guide to the Galaxy wrote:He hoped and prayed that there wasn't an afterlife. Then he realized there was a contradiction involved here and merely hoped that there wasn't an afterlife.
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