Page 1 of 2

Issues with maps that we can't fix People need to know about

Posted: Wed Aug 20, 2014 9:28 pm
by I_AM_SQUIRREL
Borax B2
http://steamcommunity.com/sharedfiles/f ... =303381812
http://steamcommunity.com/sharedfiles/f ... =303381781
http://steamcommunity.com/sharedfiles/f ... =303381801
http://steamcommunity.com/sharedfiles/f ... =303381764

This is just right outside the last spawn room for blue. If you over the roof that is right outside of spawn and fall behind the rock like in the screenshots you will get stuck.

Re: Issues with maps that we can't fix People need to know a

Posted: Wed Aug 20, 2014 10:38 pm
by Sanvich Hoovy
So don't do that

Re: Issues with maps that we can't fix People need to know a

Posted: Wed Aug 20, 2014 10:49 pm
by A Ninja
Sanvich Hoovy wrote:So don't do that
That is a bit of a bad attitude :( borax is an older map so I don't know if the mapper is still around to fix this, but it seems like something that the majority of players would not be affected by. Thanks for pointing it out though, I'll check it out next time I am on

Re: Issues with maps that we can't fix People need to know a

Posted: Thu Aug 21, 2014 1:36 am
by Cheddars
There are actually multiple rocks you can get stuck behind on this map. Just '~;kill' yourself if you do manage to get stuck or ask an admin to explode you.

Re: Issues with maps that we can't fix People need to know a

Posted: Thu Aug 21, 2014 2:58 pm
by Parasyte
Cheddars wrote:Just '~;kill' yourself if you do manage to get stuck or ask an admin to explode you.
Or change class?

Re: Issues with maps that we can't fix People need to know a

Posted: Thu Aug 21, 2014 4:08 pm
by Cheddars
Parasyte wrote:
Cheddars wrote:Just '~;kill' yourself if you do manage to get stuck or ask an admin to explode you.
Or change class?
Some people don't have the 'kill on class change' option enabled.

Re: Issues with maps that we can't fix People need to know a

Posted: Thu Aug 21, 2014 6:34 pm
by pinkle
type explode in the console...

Re: Issues with maps that we can't fix People need to know a

Posted: Thu Aug 21, 2014 6:38 pm
by Maha
Seems like a bit of effort to pull off anyway. It's probably fine. It's not like it's an exploitive untouchable Engie Nest kinda spot right?

Re: Issues with maps that we can't fix People need to know a

Posted: Fri Aug 22, 2014 9:57 am
by MrBlip
Sanvich Hoovy wrote:So don't do that
this is the correct answer

Re: Issues with maps that we can't fix People need to know a

Posted: Fri Aug 22, 2014 11:33 am
by Hippie of doom
MrBlip wrote:
Sanvich Hoovy wrote:So don't do that
this is the correct answer
Holy shit, it's Blip. lol And yea if you have to work at getting to the spot where you can actually fall through and get stuck then it is most likely not worth fixing so dont go there and or dont fall into the hole.

Re: Issues with maps that we can't fix People need to know a

Posted: Fri Aug 22, 2014 8:11 pm
by Avvatar
"We" certainly can fix this.
(using EntEd written by sys)

We're just not going to.

Re: Issues with maps that we can't fix People need to know a

Posted: Wed Sep 17, 2014 10:25 am
by timtoborne
that one map with the intelligence on the moving carts. someone always gets stuck in a spawn door. its nothing major, but noone ever -kills

Re: Issues with maps that we can't fix People need to know a

Posted: Thu Sep 18, 2014 10:28 pm
by MegapiemanPHD
It's simple enough to decompile, change, and recompile a map but that is frowned upon by just about everyone unless you have permission from the original map author. Although I think multiple people have changed around Rooftime every now and then.

Re: Issues with maps that we can't fix People need to know a

Posted: Fri Sep 19, 2014 8:19 am
by Parasyte
MegapiemanPHD wrote:Although I think multiple people have changed around Rooftime every now and then.
A couple years back someone tracked down the creator of Rooftime to let him know J2 had adopted his map and evolved it through the years; he seemed pleased. No one on J2 has exclusive ownership of the map.

Re: Issues with maps that we can't fix People need to know a

Posted: Sun Oct 05, 2014 11:48 pm
by MegapiemanPHD
Players can get stuck in one way doors on Solitude B1.