Remember that news update we promised to deliver many weeks ago? Of course you don't, but in case you do, we are sorry. We ran out of Ritalin for our trained team of monkeys who write our news updates, and the only one who could hold his concentration long enough to write a news update was our top monkey Nih, who is writing right now. In this small update we would like to just go over a couple of the new features that are in store for 5.0. First on the table is Toon Run. Its creator Koelzk, has returned to give this beloved map series a makeover. Some areas have been reworked and some areas are completely new. And there are some pretty imaginative ideas. We're not going to spoil the entire surprise, but we are going to show you a couple of screenshots:
Next on the table is "item_inventory". This game entity can be seen in the change log we posted earlier, but we would like to introduce it a bit more. To this purpose, AdamR has recorded a video where he demonstrates some of the possible uses, seen below. We hope to be able to demonstrate how this feature can be used in a real map in our initial release.
That is all for now. We hope to be able to deliver another news update at some unspecified point in the near-to-far future. Perhaps before Christmas?.. Scratch that, let's just say near-to-far future.
Sven Co-op v5.0 Progress News
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Re: Sven Co-op v5.0 Progress News
New update:
- A Ninja
- Professional Fun Killer
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Re: Sven Co-op v5.0 Progress News
Impressive! It will be nice to play a fresh version of toonrun, and the all of those uses for item_inventory are blowing my mind with the possibilities.
Neelpos wrote:but he's A Ninja, he's one of the best fucking snipers on the server, if your evidence doesn't line up prepare to be ridiculed by your inability to differentiate hackers from really fucking good players.
- Chaos Wake
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Re: Sven Co-op v5.0 Progress News
item_inventory is jesus
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- My bullets love your face!
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Re: Sven Co-op v5.0 Progress News
SO i have installed the mod on my new-used rig and all i get is game audio. I cant see anytghing. I assume because its running the graphics on high and since its a super old game, the graphics wont display. Help me ninja. Your my only hope lol.
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Re: Sven Co-op v5.0 Progress News
Hippie of doom wrote:SO i have installed the mod on my new-used rig and all i get is game audio. I cant see anytghing. I assume because its running the graphics on high and since its a super old game, the graphics wont display. Help me ninja. Your my only hope lol.
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/人◕ ‿‿ ◕人\: ok hang on leme check
/人◕ ‿‿ ◕人\: the options
/人◕ ‿‿ ◕人\: change set launch options to this
/人◕ ‿‿ ◕人\: -gl -full -w 1920 -h 1080 -freq 60
[OBC] Santa of Doom.j2: just like that?
/人◕ ‿‿ ◕人\: yeah copy paste
[OBC] Santa of Doom.j2: roger
/人◕ ‿‿ ◕人\: ops
/人◕ ‿‿ ◕人\: theres a space between -gl
[OBC] Santa of Doom.j2: its working
/人◕ ‿‿ ◕人\: -gl -full -w 1920 -h 1080 -freq 60
/人◕ ‿‿ ◕人\: cool deal
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- My bullets love your face!
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- Joined: Tue Mar 25, 2008 10:55 pm
Re: Sven Co-op v5.0 Progress News
yes, thank you Prolix for the help.
- Maha
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Re: Sven Co-op v5.0 Progress News
So Sven Coop wen?
- A Ninja
- Professional Fun Killer
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Re: Sven Co-op v5.0 Progress News
I'm working on term papers, I'll play after the 8thMaha wrote:So Sven Coop wen?
Neelpos wrote:but he's A Ninja, he's one of the best fucking snipers on the server, if your evidence doesn't line up prepare to be ridiculed by your inability to differentiate hackers from really fucking good players.
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Re: Sven Co-op v5.0 Progress News
Posting it here in case anyone's interested.Solokiller wrote: In case anyone's interested, i added remote control support to vehicles. You can even have both a driver and a remote controller using it at the same time!
- A Ninja
- Professional Fun Killer
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Re: Sven Co-op v5.0 Progress News
Awesome! RC racing here we go. I wonder what other possibilities this adds.mr.solokiller wrote:Posting it here in case anyone's interested.Solokiller wrote: In case anyone's interested, i added remote control support to vehicles. You can even have both a driver and a remote controller using it at the same time!
Neelpos wrote:but he's A Ninja, he's one of the best fucking snipers on the server, if your evidence doesn't line up prepare to be ridiculed by your inability to differentiate hackers from really fucking good players.
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Re: Sven Co-op v5.0 Progress News
I'm excited to hear the project is still moving forward after all these years. Hopefully people will still have the same excitement as I do in terms of Sven Coop's survival
Also glad to hear about func_vehicle. I'll play when I get time.
Also glad to hear about func_vehicle. I'll play when I get time.
- A Ninja
- Professional Fun Killer
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- Joined: Thu Jun 21, 2007 12:36 am
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Re: Sven Co-op v5.0 Progress News
There's still plenty of excitement to go around, in fact the old snarkcafe server was just restarted the other day, a lot of old players are coming back.bh :) wrote:I'm excited to hear the project is still moving forward after all these years. Hopefully people will still have the same excitement as I do in terms of Sven Coop's survival
Also glad to hear about func_vehicle. I'll play when I get time.
Neelpos wrote:but he's A Ninja, he's one of the best fucking snipers on the server, if your evidence doesn't line up prepare to be ridiculed by your inability to differentiate hackers from really fucking good players.
- Maha
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Re: Sven Co-op v5.0 Progress News
I'm not really sure how Steam Groups work but do you need permissions to post events to the group? I feel like we'd get a better draw from more people when we can announce globally when were playing.