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Portal, Left 4 Dead, Half Life. All those good games.
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prolix
- Posts: 2278
- Joined: Fri Feb 07, 2003 6:46 pm
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by prolix » Thu Nov 20, 2014 3:38 pm
Tuesday's Avenger wrote:
Also, I've added more stuff to the map; is there any interest in setting up another test?
yuppp
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Chaos Wake
- Posts: 2975
- Joined: Thu Sep 25, 2003 11:00 pm
- Location: cloaking on ctf_warforts
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by Chaos Wake » Thu Nov 20, 2014 5:53 pm
Tuesday's Avenger wrote:Chaos Wake wrote:as a 22 year old
ENTIRE TEAM IS BABIES
Also, I've added more stuff to the map; is there any interest in setting up another test?
Hahahaha. I guess to me 22 seems pretty old compared to when I last frolicked in the Half Life gaming world.
and hell yeah dude. I could even update the news post on the front again to advertise.
I'll be available most of this weekend and should actually have more or less stable internet then too.
Is WarForts the final name you're going with on the map by the way? I'll make the map title more noticable on the news post if thats the case.
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Maha
- Posts: 1356
- Joined: Tue May 28, 2013 10:32 pm
- Location: Charlotte, NC
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by Maha » Thu Nov 20, 2014 6:28 pm
Depending on the day I'd definitely be down for testing stuff.
My days off work are Fridays and Saturdays
Last edited by
Maha on Thu Nov 20, 2014 9:28 pm, edited 1 time in total.
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A Ninja
- Professional Fun Killer
- Posts: 3847
- Joined: Thu Jun 21, 2007 12:36 am
- Location: Davis, CA
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by A Ninja » Thu Nov 20, 2014 8:11 pm
Talked to Tuesday, he suggested same time as last, 4 pm Pacific (7 EST) this Sunday if that works for folks.
Neelpos wrote:but he's A Ninja, he's one of the best fucking snipers on the server, if your evidence doesn't line up prepare to be ridiculed by your inability to differentiate hackers from really fucking good players.
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Chaos Wake
- Posts: 2975
- Joined: Thu Sep 25, 2003 11:00 pm
- Location: cloaking on ctf_warforts
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by Chaos Wake » Thu Nov 20, 2014 11:38 pm
That sounds good, I'd definitely be down.
If anyone wants to play regular Sven before that though, hit me up on Steam friends.
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A Ninja
- Professional Fun Killer
- Posts: 3847
- Joined: Thu Jun 21, 2007 12:36 am
- Location: Davis, CA
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by A Ninja » Fri Nov 21, 2014 12:08 pm
As long as your internet won't die, I'm always down to play
Neelpos wrote:but he's A Ninja, he's one of the best fucking snipers on the server, if your evidence doesn't line up prepare to be ridiculed by your inability to differentiate hackers from really fucking good players.
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prolix
- Posts: 2278
- Joined: Fri Feb 07, 2003 6:46 pm
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by prolix » Fri Nov 21, 2014 3:19 pm
A Ninja wrote:As long as your internet won't die, I'm always down to play
was the last server a localhost or hlds?
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A Ninja
- Professional Fun Killer
- Posts: 3847
- Joined: Thu Jun 21, 2007 12:36 am
- Location: Davis, CA
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by A Ninja » Fri Nov 21, 2014 3:21 pm
If you're referring to our server for a sven coop night, I'm not sure, but it seemed like it was pretty easy for you to set up. If you're referring to Tuesday's server, it was hosted on his own computer I believe.
Neelpos wrote:but he's A Ninja, he's one of the best fucking snipers on the server, if your evidence doesn't line up prepare to be ridiculed by your inability to differentiate hackers from really fucking good players.
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prolix
- Posts: 2278
- Joined: Fri Feb 07, 2003 6:46 pm
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by prolix » Fri Nov 21, 2014 3:27 pm
I just booted our sven server back up, it's currently pointed @ gmod.joe.to / sven.prolix.tk / sc.prolix.tk - all three work, the latter two are new names so they might take a minute to work
should fix the latter two not working locally
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A Ninja
- Professional Fun Killer
- Posts: 3847
- Joined: Thu Jun 21, 2007 12:36 am
- Location: Davis, CA
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by A Ninja » Fri Nov 21, 2014 3:48 pm
Awesome thank you! I'd probably change it from joe.to SmS Sven Co-op 4.8 to
www.joe.to | Sven Co-op 4.8 or something since it isn't just for SmS now.
Neelpos wrote:but he's A Ninja, he's one of the best fucking snipers on the server, if your evidence doesn't line up prepare to be ridiculed by your inability to differentiate hackers from really fucking good players.
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prolix
- Posts: 2278
- Joined: Fri Feb 07, 2003 6:46 pm
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by prolix » Fri Nov 21, 2014 4:03 pm
Yeah i already did it's set to change on mapchange
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A Ninja
- Professional Fun Killer
- Posts: 3847
- Joined: Thu Jun 21, 2007 12:36 am
- Location: Davis, CA
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by A Ninja » Fri Nov 21, 2014 4:06 pm
Also oh god eww XP mod is on
Neelpos wrote:but he's A Ninja, he's one of the best fucking snipers on the server, if your evidence doesn't line up prepare to be ridiculed by your inability to differentiate hackers from really fucking good players.
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Chaos Wake
- Posts: 2975
- Joined: Thu Sep 25, 2003 11:00 pm
- Location: cloaking on ctf_warforts
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by Chaos Wake » Fri Nov 21, 2014 4:09 pm
WhoAOAOOAAOAO we got a server now??
WE GOT A SERVER.
God damn I almost don't care about xp mod thats such great news. Should def take it off though. Not only is it kind of map ruining but us not having it would make us one of the only servers without. Therefore make us the defacto place to go for people upset by xp mod. Basically make it that we corner the market on non-xp mod hahaha.
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A Ninja
- Professional Fun Killer
- Posts: 3847
- Joined: Thu Jun 21, 2007 12:36 am
- Location: Davis, CA
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by A Ninja » Fri Nov 21, 2014 4:11 pm
Chaos Wake wrote:WhoAOAOOAAOAO we got a server now??
WE GOT A SERVER.
God damn I almost don't care about xp mod thats such great news. Should def take it off though. Not only is it kind of map ruining but us not having it would make us one of the only servers without. Therefore make us the defacto place to go for people upset by xp mod. Basically make it that we corner the market on non-xp mod hahaha.
Not sure how hard it would be, but what about
www.joe.to | Sven Co-op 4.8 #1| SCXPM
www.joe.to | Sven Co-op 4.8 #2| No SCXPM
Neelpos wrote:but he's A Ninja, he's one of the best fucking snipers on the server, if your evidence doesn't line up prepare to be ridiculed by your inability to differentiate hackers from really fucking good players.
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Chaos Wake
- Posts: 2975
- Joined: Thu Sep 25, 2003 11:00 pm
- Location: cloaking on ctf_warforts
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by Chaos Wake » Fri Nov 21, 2014 4:15 pm
That would be pretty badass if we can manage it.