Custom Map Request Thread - PLEASE READ FIRST POST
- A Ninja
- Professional Fun Killer
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- Joined: Thu Jun 21, 2007 12:36 am
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Re: Custom Map Request Thread - PLEASE READ FIRST POST
Removed:
cp_forest_shrine_a15
cp_gullywash_final1
cp_heatsink_v3beta
cp_junction_final
cp_waste_final
ctf_greystone
ctf_system_rc1
koth_persia_b4
pl_hoodoo_final
pl_lasti_rc6
pl_shenmue_release
gas_kaboom_beta3
ctf_halloflife_a1
cp_snowplow (still has crashing issues)c
Also updated first post with current maplist
cp_forest_shrine_a15
cp_gullywash_final1
cp_heatsink_v3beta
cp_junction_final
cp_waste_final
ctf_greystone
ctf_system_rc1
koth_persia_b4
pl_hoodoo_final
pl_lasti_rc6
pl_shenmue_release
gas_kaboom_beta3
ctf_halloflife_a1
cp_snowplow (still has crashing issues)c
Also updated first post with current maplist
Neelpos wrote:but he's A Ninja, he's one of the best fucking snipers on the server, if your evidence doesn't line up prepare to be ridiculed by your inability to differentiate hackers from really fucking good players.
- Tokengekko
- Posts: 155
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Re: Custom Map Request Thread - PLEASE READ FIRST POST
Gas kaboom is gone ? PRAISE MAP JESUS
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- Pelipper The Scarf God
- Posts: 279
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Re: Custom Map Request Thread - PLEASE READ FIRST POST
NO!!!!! I hate that it is gone, but it breaks the serverTokengekko wrote:Gas kaboom is gone ? PRAISE MAP JESUS
- Sanvich Hoovy
- Posts: 1137
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- Location: St. Petersburg, FL
Re: Custom Map Request Thread - PLEASE READ FIRST POST
Why would you remove the best map on the server? Next you're gonna tell me ctf_impact is gone
My therapist told me that I gamble in order to escape from the realities of life and I replied that's why everyone does everything. - Norm MacDonald
- dmitri ravinoff
- ıɹʇıɯp
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Re: Custom Map Request Thread - PLEASE READ FIRST POST
ctf_waterworks has a hilariously simple way to get out of the map. all you need to do is jump out between the fence and the raised bit of ground here
from there you can get on top of everything
and even build sentries
(yes, they can shoot people on the ground below)
it might be possible to walk off the side off the roof and sort of end up on the bottom of the map, I didn't try it but someone else (zephyr47 iirc) had some success with doing so
this might have an updated version of the map: http://tf2.gamebanana.com/maps/65039
not sure. it just has ctf_waterworks, while we have _v2.
also, I suggest capping this map to 18 players. it's pretty small and turns into quite the shitstorm
edit: on second thought, maybe 20 or 22 players
from there you can get on top of everything
and even build sentries
(yes, they can shoot people on the ground below)
it might be possible to walk off the side off the roof and sort of end up on the bottom of the map, I didn't try it but someone else (zephyr47 iirc) had some success with doing so
this might have an updated version of the map: http://tf2.gamebanana.com/maps/65039
not sure. it just has ctf_waterworks, while we have _v2.
also, I suggest capping this map to 18 players. it's pretty small and turns into quite the shitstorm
edit: on second thought, maybe 20 or 22 players
I asked David Geffen personally if he'd donate to TF4 for me, but he wouldn't do it
- dmitri ravinoff
- ıɹʇıɯp
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Re: Custom Map Request Thread - PLEASE READ FIRST POST
just tried _v2 and this exploit is not patched at all... might even be easier.
gonna add the map maker on steam, but given that this map is 7+ years old I do not have high hopes
gonna add the map maker on steam, but given that this map is 7+ years old I do not have high hopes
I asked David Geffen personally if he'd donate to TF4 for me, but he wouldn't do it
- A Ninja
- Professional Fun Killer
- Posts: 3847
- Joined: Thu Jun 21, 2007 12:36 am
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Re: Custom Map Request Thread - PLEASE READ FIRST POST
That's a shame, I liked that map. Removed it unless you can get the maker to fix it, dmitri
Neelpos wrote:but he's A Ninja, he's one of the best fucking snipers on the server, if your evidence doesn't line up prepare to be ridiculed by your inability to differentiate hackers from really fucking good players.
- dmitri ravinoff
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Re: Custom Map Request Thread - PLEASE READ FIRST POST
I think he rejected my friend invite and blocked me... I guess I look sketchy
I asked David Geffen personally if he'd donate to TF4 for me, but he wouldn't do it
- Neelpos
- Error 404: Title not found
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Re: Custom Map Request Thread - PLEASE READ FIRST POST
Traitor.A Ninja wrote:Removed:
gas_kaboom_beta3
kingscrub wrote:HEY NEELPOS WHY DONT YOU SHOVE THAT RETARDED SMILEYFACE AVATAR UP YOUR ASS.
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- BACON BACON BACON
- Posts: 623
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Re: Custom Map Request Thread - PLEASE READ FIRST POST
Bug on pl_retawdab.
Cart goes invisible and caps by itself. Doesn't win the round, but it just caps by itself and there's the explosion sound on the very last point.
Cart goes invisible and caps by itself. Doesn't win the round, but it just caps by itself and there's the explosion sound on the very last point.
- KatanaRama
- Mind rike rock, body rike meatroaf.
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Re: Custom Map Request Thread - PLEASE READ FIRST POST
Are you sure it's a bug with the map and not another glitch? Keep in mind that there still is a glitch where you can explode the final point on pl maps, which ends the game.Bun wrote:Bug on pl_retawdab.
Cart goes invisible and caps by itself. Doesn't win the round, but it just caps by itself and there's the explosion sound on the very last point.
Bor-ed, bor-ed bored/ bored, bored, bored, bored, bored, bored, bored./ I am really bored.
- A Ninja
- Professional Fun Killer
- Posts: 3847
- Joined: Thu Jun 21, 2007 12:36 am
- Location: Davis, CA
Re: Custom Map Request Thread - PLEASE READ FIRST POST
Let me know if there are any other maps that need removing or kill the server, folks
Neelpos wrote:but he's A Ninja, he's one of the best fucking snipers on the server, if your evidence doesn't line up prepare to be ridiculed by your inability to differentiate hackers from really fucking good players.
- dmitri ravinoff
- ıɹʇıɯp
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Re: Custom Map Request Thread - PLEASE READ FIRST POST
I made a list of suggestions for our ctf maps. also, I realized that we have a bunch of ctf maps that never get played...
also, a map to add:
ctf_snowdrift_b4a
http://forums.tf2maps.net/downloads.php?do=file&id=3749
similar combination cp/ctf style as haarp. used by slaughterhouse as their drunken 16v16 map of choice, and I think it's one of my favorite maps for large scale battles. It's got some pretty bad chokes, but on the other hand you can capture pretty much instantly... makes for interesting play.
VIEW CONTENT:
ctf_snowdrift_b4a
http://forums.tf2maps.net/downloads.php?do=file&id=3749
similar combination cp/ctf style as haarp. used by slaughterhouse as their drunken 16v16 map of choice, and I think it's one of my favorite maps for large scale battles. It's got some pretty bad chokes, but on the other hand you can capture pretty much instantly... makes for interesting play.
I asked David Geffen personally if he'd donate to TF4 for me, but he wouldn't do it
- dmitri ravinoff
- ıɹʇıɯp
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Re: Custom Map Request Thread - PLEASE READ FIRST POST
koth_trainsawlaser_pro_rc1
http://forums.tf2maps.net/showthread.php?t=24333
this map tones down the crazy shit that normal trainsawlaser has in this interest of making it more playable. since trainsawlaser generally has a somewhat murderous effect on server population, this might be a good way of balancing that while still having a wacky map to play on
http://forums.tf2maps.net/showthread.php?t=24333
this map tones down the crazy shit that normal trainsawlaser has in this interest of making it more playable. since trainsawlaser generally has a somewhat murderous effect on server population, this might be a good way of balancing that while still having a wacky map to play on
I asked David Geffen personally if he'd donate to TF4 for me, but he wouldn't do it
- dmitri ravinoff
- ıɹʇıɯp
- Posts: 444
- Joined: Sat Feb 08, 2014 4:55 am
- Location: In the bathrooms and the bad motels
Re: Custom Map Request Thread - PLEASE READ FIRST POST
need to update: koth_ramjam_b10 --> koth_ramjam_rc1
http://forums.tf2maps.net/downloads.php?do=file&id=5636
http://forums.tf2maps.net/downloads.php?do=file&id=5636
I asked David Geffen personally if he'd donate to TF4 for me, but he wouldn't do it