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Like such as the NIPPER
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Default
- Posts: 267
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- Location: Silicone Valley
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by Default » Tue Feb 25, 2003 5:44 pm
ka_spikes
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nightmare 101
- thread killer, post spawner
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by nightmare 101 » Thu Feb 27, 2003 12:08 pm
ka_spikes_that_will_own_your_ass :lol:
In some other time and space, I found time for a new signature.
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-]WC[-eLiTe-VeLoCiTy
- Posts: 102
- Joined: Fri Nov 01, 2002 10:39 pm
- Location: South Carolina
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by -]WC[-eLiTe-VeLoCiTy » Thu Feb 27, 2003 5:04 pm
Im having some problems with the map. The Platform in which the spikes rise up on, seems to about 40 degrees more than normal when it starts.
If anybody knows how to help, it would be greatly appreciated.
-]WC[-eLiTe-VeLoCiTy 8)
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Volmarias
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by Volmarias » Thu Feb 27, 2003 8:40 pm
Do you, for some reason, have something in the pitch/yaw/roll angles field?
Are you using a func_plat? (use a func_door instead, func_plats aren't really supported too well)
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-]WC[-eLiTe-VeLoCiTy off
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by -]WC[-eLiTe-VeLoCiTy off » Fri Feb 28, 2003 8:48 pm
wouldnt func_door go to fast?
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-]WC[-eLiTe-VeLoCiTy
- Posts: 102
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by -]WC[-eLiTe-VeLoCiTy » Fri Feb 28, 2003 9:50 pm
Ok, Nevermind that, I fixed it. Im just making the hurt part now. Wish me luck
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Volmarias
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by Volmarias » Fri Feb 28, 2003 11:10 pm
func_doors go just as fast as you set them to.
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nightmare 101
- thread killer, post spawner
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by nightmare 101 » Sat Mar 01, 2003 12:31 am
lol true,true
In some other time and space, I found time for a new signature.
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-]WC[-eLiTe-VeLoCiTy
- Posts: 102
- Joined: Fri Nov 01, 2002 10:39 pm
- Location: South Carolina
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by -]WC[-eLiTe-VeLoCiTy » Fri Mar 07, 2003 11:54 pm
Ok, I finished it. What happens is, the spikes comes up. It doesnt kill u automatically when u touch it. Instead it goes all the way up and smashes you into gibs. I hope you would still want to play it 8) Tell me if you guys want it.
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Volmarias
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by Volmarias » Sat Mar 08, 2003 6:11 pm
Nobody eez here! Go avay!