Longstreet

Like such as the NIPPER
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EDEdDNEdDYFaN
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Longstreet

Post by EDEdDNEdDYFaN » Mon Jun 23, 2003 1:33 pm

Please for heavens sake use RAD and dont make ur maps SUPER BRIGhT@#!$@!#@!#!@ that makes them uber laggy#@!#@!#@!#!
Learn about on of the coolest things, its called an entity!@!#@!#@!#@!
You can do more than Point entites(I think)
which are entities made using "tie to entity" when u right click a solid
Entity is a tool that looks like a light bulb!!! when u put it on the map it is first a small purple box so right click it and pick properties
NOW YOU HAVE TEH POWER TO MAKE TEH LIGHTS WITHOUT USING TEXTURE LIGHTS@!#@!#@!#@!#!@#@!#@!#!#@!#@!#!@#@!#@!#!@#!#



People like ed copy people like maddox's mini thing in the corner
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small_pox
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Post by small_pox » Mon Jun 23, 2003 4:17 pm

What are you talking about, PM him instead.
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Volmarias
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Post by Volmarias » Mon Jun 23, 2003 4:40 pm

:capslock:
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EDEdDNEdDYFaN
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Post by EDEdDNEdDYFaN » Mon Jun 23, 2003 9:56 pm

:roll:
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Longstreet
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Post by Longstreet » Tue Jun 24, 2003 12:22 am

Dark is :twisted: :twisted: :twisted: EVIL!! :twisted: :twisted: :twisted: I can't see I like it all bright muhahaha. I make the maps for me not you, and refuse to waste my time adding light when I can have it all bright.

Heres the rmf file you can download http://www.streamload.com/Cad101/bordercrossrmf.zip add lights to it and send it back, who knows i might like it and add them sometime otherwise I don't mind about light i read the "if you dont add lights the whole map is light textured" and said "good i dont have to add lights."
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EDEdDNEdDYFaN
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Post by EDEdDNEdDYFaN » Tue Jun 24, 2003 7:54 am

if u learn about the light entity you dont NEED light textures

Light entity is very usefel but doesnt provide as good light as texturebut light entity can blink, be shut off, and much more
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[76] birdman
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Post by [76] birdman » Tue Jun 24, 2003 8:02 am

ed stop usin !@#!@#!@#!@# over and over again
Respect to Birdman aKa Yung Hero aKa Baby Ganstarr
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Nitrocloud
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Use lights.

Post by Nitrocloud » Tue Jun 24, 2003 9:40 am

If you don't use light entities, jus think of no dynamic qualities of the level...
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EDEdDNEdDYFaN
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Post by EDEdDNEdDYFaN » Tue Jun 24, 2003 10:19 am

k im workin on it, adding light environments so that its bright outside but has shadows. Fixed a few textures but not really done. Gj on the car though its pretty good
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Longstreet
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Post by Longstreet » Tue Jun 24, 2003 12:43 pm

yes i took 3 years of CAD class (computer assissted drawings) in High school so i picked up the structural mapping concepts quickly
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Volmarias
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Post by Volmarias » Tue Jun 24, 2003 1:55 pm

texture lighting can be turned off and on in Merl's custom build of Zoner's...
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EDEdDNEdDYFaN
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Post by EDEdDNEdDYFaN » Tue Jun 24, 2003 2:37 pm

K is it okay if i edit a few textures longstreet? i wanna fix em
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Longstreet
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Post by Longstreet » Tue Jun 24, 2003 3:52 pm

yea thats fine ed, I would like to see a diffrent perspective on my map
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